Truist acquires savings gamification app Long Game

Truist acquires savings gamification app Long Game

American financial services company Truist has acquired mobile savings gamification app Long Game to help deliver new technology

How to Turn Your Life Into a Video Game


Obsessed with pokemon go? Find out why (and how to gamify the rest of your life!) Those of us with ADHD need the kind of immediate feedback that games provide, here are 4 more apps to add to your life! Includes gameplay footage!

Zombies, Run!: http://bit.ly/29Wg9jt
Epic Win (iOS): http://apple.co/2alYCDr
Epic Win (Android): http://bit.ly/2acu1JG
Superbetter: http://bit.ly/2a1edYG
Pokemon Go (iOS): http://apple.co/2alY6Wc
Pokemon Go (Android): http://bit.ly/2ah7D1b
Habitica: http://bit.ly/2a4JQSg

“Mindfulness” video: http://bit.ly/2a1ej2x
“Why You Can Focus on Video Games”: http://bit.ly/29wIFru

Support me on Patreon!: http://patreon.com/howtoadhd

“The Show Must Be Go” “Shiny Tech”
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0

Superhuman’s Founder on How to Move Beyond Gamification


Forget gamification. If you want to make software that feels like play, rather than work, it requires tapping into deeper, more intrinsic motivations. And that’s about game design. Rahul Vohra, the Founder and CEO of Superhuman, shares how he has designed an enterprise product that people actually want to play with. He breaks down the seven principles of game design and how they give users an experience that’s rewarding, fun, and productive.

Highlights
The reason business software today feels like work [0:50]
Why game design is not gamification [1:12]
The 5 factors Rahul uses when designing games [3:06]
Defining concrete goals for your products [3:44]
Exploring models to design emotion into your products [5:08]
Creating rapid and robust controls for business software[7:24]
Why the best games include toys [8:46]
Demo of Superhuman’s favorite toy — the time autocompleter [9:03]
Rahul defines flow and how to achieve it [10:56]
Why flow depends on balancing challenge and skill [13:50]
Summary of Rahul’s 7 Principles of game design [15:22]

Pull quotes
“Games need goals. In fact, goals are a defining feature of games. But we can’t just have any goals. We need good goals. And for a game, good goals are concrete, achievable, and rewarding.”
“The best games create strong emotions because emotions are the foundation of our memory.”

I Gamified My Life For A Week using Habitica


✨Learn with me every week https://johnmavrick.substack.com/about
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▬▬▬▬▬▬► DESCRIPTION ◀︎▬▬▬▬▬▬
I Tried Using Habitica for a Week… (Gamification To Do List App Review, Benefits, Guide, Setup)
#habitica #gamification #todolist

Learn more about Habitica from their wiki: https://habitica.fandom.com/wiki/Habitica_Wiki
Story immersion reddit post: https://www.reddit.com/r/habitrpg/comments/dmv5dp/a_story_of_making_habitica_work_for_me

Thanks for watching!
In this video, I’ll be showcasing my one week experience of using Habitica to gamify and organize my day-to-day life. I’ll share my personal thoughts, benefits, and workflow to help you determine whether Habitica is for you! It includes levels, stats, armor, weapons, rewards, quests, parties, guilds, and so much more RPG elements that I’ve lost count :p

▬▬▬▬▬▬► TIMESTAMPS ◀︎▬▬▬▬▬▬
Timestamps
00:00 – Introduction
00:28 – First Thoughts
01:21 – Setup
02:20 – Day 1
04:17 – Day 2
06:21 – Day 3
07:45 – Day 4
08:58 – Day 5
09:30 – Day 6
10:04 – Day 7
11:27 – Benefits
12:28 – Downsides
13:02 – Recommendation
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https://kit.co/ransurf/youtube-content-creation-gear

Like the quality of my videos? Here’s some of the gear I use (these amazon affiliate links help support my channel):
Elgato Wave:1 Premium USB Condenser Microphone:
https://amzn.to/3gpSbkf
Canon EOS M50 Camera Mirrorless Kit with 15-45mm lens: https://amzn.to/3g4Wpip
LED Light Strip, KIKO Led Strip Smart Color Changing: https://amzn.to/3g7avzO
▬▬▬▬▬▬ ► CREDITS ◀︎▬▬▬▬▬▬
Credit to Bryan Jenks for the description formatting!

Songs Used:
Bunny Girl Senpai ED Fukashigi no Carte [ Lofi Remix ]
crying for rain (Domestic Girlfriend but is it okay if it’s lofi)
roaring tides (Clannad but is it okay if it’s lofi hiphop)
fireworks festival (Weathering with You but is it okay if it’s lofi hiphop)
black catcher (Black Clover but is it okay if it’s lofi hiphop) (1)
cruel’s angel thesis (Neon Genesis Evangelion but is it okay if it’s lofi hiphop)
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HabitRPG,Habitica,Habits,habit tracking,Gamification,To do list app 2021,habitica tutorial,gamify,task management,rpg,increase productivity,build habits,habit app,game productivity,producitivity app,todoist,time management app,motivation app,daily task,morning routine,task manager,habitica review,habitica 2021,habitica setup,habitica guide,habitica tips and tricks,habitica gameplay,productivity tips,app for productivity,adhd,habitica

How Money Is Being Gamified


In this video, we look at how money is being gamified through brands like Raiz, Mint and Apple.

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www.gamify.com

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